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When you’re stuck in the moment, slowly learning and mastering a course, Fusion is as entertaining as a Trials game has ever been. However, the Skill Games – one of the only weak links in Trials Evolution – are more fun this time round, with a good mix of simple ‘perform the longest jump’ challenges and more complex mini-games such as a pseudo tennis sim.īut in general none of the new features really adds anything to the single-player experience and the only reason the game doesn’t end up being a significantly bigger disappointment is that the quality of the stage design remains as strong as ever.
#TRIALS FUSION LEVELS SERIES#
The new trick system, introduced via a series of specially-designed stages, is also a bit of a dud as controlling your rider via the right analogue stick lacks precision and often looks ridiculous in terms of the unnatural animation. There’s also an ill-advised attempt at a storyline, involving what comes across as GlaDOS’s less funny cousin. The main Career mode is largely the same as before, except now there’s a quad bike you can use on certain tracks – although it’s an ungainly and imprecise machine best suited only to beginners.
#TRIALS FUSION LEVELS WINDOWS#
Trials Fusion is out now for PS4, Xbox 360, Xbox One and Windows PCs.Trials Fusion (PS4) – the ATV feels too much like cheating It's halfway through the bank holiday already, and you won't make any impact on the leaderboards enjoying the sun with family and friends. Until that arrives, though, you'll have to rely on the level creator and community-generated tracks to hold your attention outside of the main game.Īnyway, enough from us. A similar and supposedly better "Competition" mode is due to fill that void within the next few months, but that doesn't excuse its absence at launch. Sure, the leaderboards give you one way to compete against the world, but the side-by-side supercross racing of Trials Evolution is nowhere to be found. Then there's the lack of true online multiplayer. The game's menu screens are a jumbled, awful mess, fand 3D models on the bike selection screen take almost as long to load as levels do (Xbox One digital copy). But, with this comes the promise of fruitless evenings, sleepless nights and premature aging.Īs much as we're suckers for classic Trials gameplay, there are some notable issues with Fusion. Only the truly committed will be rewarded with the euphoria that is nailing a perfect run and climbing the leaderboards while your friends wallow in anonymity. Tracks get much longer, and much harder, pretty quickly, and there's nothing new in Fusion that'll prevent a casual gamer from succumbing to the grind. New tracks, better graphics: Sold.įusion doesn't tamper with the formula of its ancestors for good reason, but that probably means you'll either like it, or you won't. Variety's no bad thing, but fundamentally this instalment is the same as every other Trials game before it, which is awesome. Track challenges, too, give you other objectives to focus on when racing the clock has you burnt out, but don't take that to mean they're easy. The baby of a long line of trials-based titles, Fusion introduces a basic trick system for use on special, stunt-orientated levels that add a little variety to the classic game mode. These are the tools you have at your disposal, and combined with the game's realistic (or should we say predictable?) physics engine, all you'll need.
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Just it's more arcadey, and probably harder. As its name suggests, Trials Fusion is based on the sport of motorcycle trials, with some motocross mixed in. You must successfully navigate an obstacle course in the least possible time, mistakes not recommended. As with other games of this genre like Super Meat Boy or the Super Monkey Ball series, to name a few, the premise is devilishly simple.
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However, it's only from the epicentre of this nightmare, through the tired workings of your callused, nail-bitten hands, that one experiences true gaming gratification. Trials Fusion is one of those games: A repetitive, soul-destroying platformer that'll have you playing the same level for hours on end, all in the hope you'll shave mere milliseconds from your previous best. Some games are so challenging, frustrating and physically draining that your controller could easily explode against the nearest wall at any second.